A real time distributed computing has
heterogeneously networked computers to solve a single problem. So
coordination of activities among computers is a complex task and
deadlines make more complex. The performances depend on many
factors such as traffic workloads, database system architecture,
underlying processors, disks speeds, etc. Simulation study have been
performed to analyze the performance under different transaction
scheduling: different workloads, arrival rate, priority policies,
altering slack factors and Preemptive Policy. The performance metric
of the experiments is missed percent that is the percentage of
transaction that the system is unable to complete. The throughput of
the system is depends on the arrival rate of transaction. The
performance can be enhanced with altering the slack factor value.
Working on slack value for the transaction can helps to avoid some
of transactions from killing or aborts. Under the Preemptive Policy,
many extra executions of new transactions can be carried out.
Real distributed systems, slack factors, transaction
scheduling, priority policies.