The International Research Conference Aims and Objectives
The International Research Conference is a federated organization dedicated to bringing together a significant number of diverse scholarly events for presentation
within the conference program. Events will run over a span of time during the conference depending on the number and length of the presentations.
With its high quality, it provides an exceptional value for students, academics and industry researchers.
ICCGTA 2021: 15. International Conference on Computer Graphics, Technology and Applications
aims to bring together leading academic scientists, researchers and research scholars to exchange and share their experiences and research results on all aspects of
Computer Graphics, Technology and Applications.
It also provides a premier interdisciplinary platform for researchers, practitioners and educators to present and discuss the most recent innovations,
trends, and concerns as well as practical challenges encountered and solutions adopted in the fields of Computer Graphics, Technology and Applications
Call for Contributions
Prospective authors are kindly encouraged to contribute to and help shape the conference through submissions of their research abstracts, papers and e-posters.
Also, high quality research contributions describing original and unpublished results of conceptual, constructive, empirical, experimental, or
theoretical work in all areas of Computer Graphics, Technology and Applications are cordially invited for presentation at the conference.
The conference solicits contributions of abstracts, papers and e-posters that address themes and topics of the conference, including figures, tables and references of
novel research materials.
Guidelines for Authors
Please ensure your submission meets the conference's strict guidelines for accepting scholarly papers.
Downloadable versions of the check list for
Full-Text Papers and
Abstract Papers.
Please refer to the
Paper Submission Guideline,
Abstract Submission Guideline and
Author Information
before submitting your paper.
Conference Proceedings
All submitted conference papers will be blind peer reviewed by three competent reviewers.
The peer-reviewed conference proceedings are indexed in the Open Science Index,
Google Scholar,
Semantic Scholar,
Zenedo,
OpenAIRE,
BASE,
WorldCAT,
Sherpa/RoMEO,
and other index databases. Impact Factor Indicators.
Special Journal Issues
ICCGTA 2021 has teamed up with the Special Journal Issue on
Computer Graphics, Technology and Applications.
A number of selected high-impact full text papers will also be considered for the special journal issues.
All submitted papers will have the opportunity to be considered for this Special Journal Issue.
The paper selection will be carried out during the peer review process as well as at the conference presentation stage.
Submitted papers must not be under consideration by any other journal or publication.
The final decision for paper selection will be made based on peer review reports by the Guest Editors and the Editor-in-Chief jointly.
Selected full-text papers will be published online free of charge.
Conference Sponsor and Exhibitor Opportunities
The Conference offers the opportunity to become a conference sponsor or exhibitor.
To participate as a sponsor or exhibitor, please download and complete the
Conference Sponsorship Request Form.
Selected Papers
-
A Case Study of Mobile Game Based Learning Design for Gender Responsive STEM Education
Raluca Ionela Maxim
-
Design, Simulation, and Implementation of a Digital Pulse Oxygen Saturation Measurement System Using the Arduino Microcontroller
Muhibul Haque Bhuyan, Md. Refat Sarder
-
Knitting Stitches’ Manipulation for Catenary Textile Structures
Virginia Melnyk
-
Towards Real-Time Classification of Finger Movement Direction Using Encephalography Independent Components
Mohamed Mounir Tellache, Hiroyuki Kambara, Yasuharu Koike, Makoto Miyakoshi, Natsue Yoshimura
-
Virtual Reality Design Platform to Easily Create Virtual Reality Experiences
J. Casteleiro- Pitrez
-
Guidelines for Developing, Supervising, Assessing and Evaluating Capstone Design Project of BSc in Electrical and Electronic Engineering Program
Muhibul Haque Bhuyan
-
Analyzing the Effect of Materials’ Selection on Energy Saving and Carbon Footprint: A Case Study Simulation of Concrete Structure Building
M. Kouhirostamkolaei, M. Kouhirostami, M. Sam, J. Woo, A. T. Asutosh, J. Li, C. Kibert
-
Geosynthetic Reinforced Unpaved Road: Literature Study and Design Example
D. Jayalakshmi, S. Bhosale
-
Re-interpreting Ruskin with Respect to the Wall
Anjali Sadanand, R. V. Nagarajan
-
A Game-Based Product Modelling Environment for Non-Engineer
Guolong Zhong, Venkatesh Chennam Vijay, Ilias Oraifige
-
Co-Creational Model for Blended Learning in a Flipped Classroom Environment Focusing on the Combination of Coding and Drone-Building
A. Schuchter, M. Promegger
-
Design, Development by Functional Analysis in UML and Static Test of a Multimedia Voice and Video Communication Platform on IP for a Use Adapted to the Context of Local Businesses in Lubumbashi
Blaise Fyama, Elie Museng, Grace Mukoma
-
A BIM-Based Approach to Assess COVID-19 Risk Management Regarding Indoor Air Ventilation and Pedestrian Dynamics
T. Delval, C. Sauvage, Q. Jullien, R. Viano, T. Diallo, B. Collignan, G. Picinbono
-
Design and Simulation of Heartbeat Measurement System Using Arduino Microcontroller in Proteus
Muhibul H. Bhuyan, Mafujul Hasan
-
Training Undergraduate Engineering Students in Robotics and Automation through Model-Based Design Training: A Case Study at Assumption University of Thailand
Sajed A. Habib
Digital Program consists of the e-proceedings book which is available online-only
and includes the conference communications (proceedings abstracts and papers).
Registered participants can access the digitally available conference
proceedings ( and certificates ) by visiting their profile pages.
Computer engineering
Electrical engineering and computer science
Computer graphics
Image data
Computer vision
Design
Representation and manipulation of image data
Animation, movies and video games
Graphic design
Image types
Two-dimensional
Pixel art
Sprite graphics
Vector graphics
Three-dimensional
Computer animation
Concepts and principles
Pixel
Graphics
User interface design
Sprite graphics
Vector graphics
Primitives
Rendering
Volume rendering
3d modeling
Study of computer graphics
Applications
Abstracts/Full-Text Paper Submission Deadline |
|
April 29, 2021 |
Notification of Acceptance/Rejection |
|
May 13, 2021 |
Final Paper (Camera Ready) Submission & Early Bird Registration Deadline |
|
May 06, 2021 |
Conference Dates |
|
June 07-08, 2021 |
Ali Sarrafi Nik |
Islamic Azad Unversity, IR |
Firas Al-Laban |
Qatar University, QA |
Farzaneh Hadafi |
Islamic Azad University, IR |
Ahmad Shirazi |
University of Michigan, US |
Jinyue Song |
University of California Davis, US |
Poonam Dharam |
Saginaw Valley State University, US |
Sharif Mohammad Shahnewaz Ferdous |
The College of New Jersey, US |
Sue Feldman |
University of Alabama, US |
Chung Hyun Goh |
University of Texas at Tyler, US |
Florian Misoc |
Applied Technical Services, US |
Yong Seok Park |
Cal State Fullerton, US |
Brian Kozak |
Purdue University, US |
Jia Wan |
Randolph College, US |
Reazul Ahsan |
University of Utah, Asia Campus, US |
Michael Wright |
Tarleton State University, US |
Shivaram Poigai Arunachalam |
Mayo Clinic, US |
Qingqing Ma |
Marquette University, US |
Lina Zhao |
University of Southern California, US |
Pinar Acar |
Virginia Tech, US |
John Mcfadden |
Federal Highway Adminstration, US |
Aziz Fellah |
Northwest Missouri State University, US |
Yuandong Wang |
BHB Structural Engineers, US |
Mary Ruppert-Stroescu |
Washington University in St. Louis, US |
Elnaz Lashgari |
California State University and Claremont Graduate University, US |
Jiabei Zhang |
Western Michigan University, US |
Joseph Chen |
Bradley University, US |
S. Hossein Cheraghi |
Western New England Univrsity, US |
Giovana Celli |
Dalhousie University, US |
Ankit Gupta |
University of Chicago, US |
Ruo-Qian Wang |
Massachusetts Institute of Technology, US |
Participation Type |
Early Registration Ticket Fees |
Registration Ticket Fees |
Non-Student Oral/Poster Presenter Registration |
€ 450 |
€ 500 |
Student Oral/Poster Presenter Registration |
€ 350 |
€ 400 |
Listener Registration |
€ 250 |
€ 300 |
Additional Paper Publication |
€ 100 |
All conference materials and services will be delivered digitally to the participant with the online conference management system.
Conference registration includes the following digital materials and services:
- e-certificates [for Authors: Certificate of Attendance and Presentation; for Listeners: Certificate of Attendance; for Chairs: Certificate of Attendance and Appreciation; for Presenters: Certificate of Best Presentation (if conferred based appraisal)]
- e-program
- e-book
- e-name badge
- e-receipt
- e-presentation
Presentation Types:
-
Physical presentation is an oral conferencing presentation that is made using digital technology including embedded digital elements ( texts, tables, graphs, or videos ) for PowerPoint sharing.
-
Digital presentation is a digital conferencing presentation that is made using digital technology including embedded digital elements ( texts, tables, graphs, or videos ) for PowerPoint sharing.
Early Bird Registration
Early Bird registration is valid until 2021-05-06 23:59:59
Online Credit Card Processing
Online payment option available for author
and listener delegates.
Conference participants can make online credit card payments for conference registration fees.