The International Research Conference Aims and Objectives
The International Research Conference is a federated organization dedicated to bringing together a significant number of diverse scholarly events for presentation
within the conference program. Events will run over a span of time during the conference depending on the number and length of the presentations.
With its high quality, it provides an exceptional value for students, academics and industry researchers.
International Conference on Computational Creativity
aims to bring together leading academic scientists, researchers and research scholars to exchange and share their experiences and research results on all aspects of
Computational Creativity.
It also provides a premier interdisciplinary platform for researchers, practitioners and educators to present and discuss the most recent innovations,
trends, and concerns as well as practical challenges encountered and solutions adopted in the fields of Computational Creativity.
Call for Contributions
Prospective authors are kindly encouraged to contribute to and help shape the conference through submissions of their research abstracts, papers and e-posters.
Also, high quality research contributions describing original and unpublished results of conceptual, constructive, empirical, experimental, or
theoretical work in all areas of Computational Creativity are cordially invited for presentation at the conference.
The conference solicits contributions of abstracts, papers and e-posters that address themes and topics of the conference, including figures, tables and references of
novel research materials.
Guidelines for Authors
Please ensure your submission meets the conference's strict guidelines for accepting scholarly papers.
Downloadable versions of the check list for
Full-Text Papers and
Abstract Papers.
Please refer to the
Paper Submission Guideline,
Abstract Submission Guideline and
Author Information
before submitting your paper.
Conference Proceedings
All submitted conference papers will be blind peer reviewed by three competent reviewers.
The peer-reviewed conference proceedings are indexed in the Open Science Index,
Google Scholar,
Semantic Scholar,
Zenedo,
BASE,
WorldCAT,
Sherpa/RoMEO,
and other index databases. Impact Factor Indicators.
Special Journal Issues
18. International Conference on Computational Creativity has teamed up with the Special Journal Issue on
Computational Creativity.
A number of selected high-impact full text papers will also be considered for the special journal issues.
All submitted papers will have the opportunity to be considered for this Special Journal Issue.
The paper selection will be carried out during the peer review process as well as at the conference presentation stage.
Submitted papers must not be under consideration by any other journal or publication.
The final decision for paper selection will be made based on peer review reports by the Guest Editors and the Editor-in-Chief jointly.
Selected full-text papers will be published online free of charge.
Conference Sponsor and Exhibitor Opportunities
The Conference offers the opportunity to become a conference sponsor or exhibitor.
To participate as a sponsor or exhibitor, please download and complete the
Conference Sponsorship Request Form.
Selected Papers
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The Nexus between Wind Energy, Biodiversity Protection and Social Acceptance: Evidence of Good Practices from Greece, Latvia and Poland
Christos Bouras, Eirini Stergiou, Charitini Karakostaki, Vasileios Tzanos, Vasileios Kokkinos
-
Promoting Creative and Critical Thinking in Mathematics: An Exploratory Study
A. Breda, C. Cruz
-
An Architecture Based on Capsule Networks for the Identification of Handwritten Signature Forgery
Luisa Mesquita Oliveira Ribeiro, Alexei Manso Correa Machado
-
Exploring the Landscape of Information Visualization through a Mark Lombardi Lens
Alon Friedman, Antonio Sánchez Chinchón
-
Augmenting People's Creative Idea Generation Using an Artificial Intelligent Sketching Collaborator
Joseph Maloba Makokha
-
Diversity for Safety and Security of Autonomous Vehicles against Accidental and Deliberate Faults
Anil Ranjitbhai Patel, Clement John Shaji, Peter Liggesmeyer
-
Beginner Physical Sciences Teacher’s Implementation of Problem-Based Learning in Promoting Creativity as a 21st-Century Skill on Learners: A Case Study
Motlhale Judicial Sebatana, Washington Takawira Dudu
-
Evaluation of Video Quality Metrics and Performance Comparison on Contents Taken from Most Commonly Used Devices
Pratik Dhabal Deo, Manoj P.
-
Sustainability Assessment of Agriculture and Biodiversity Issues through an Innovative Knowledge Mediation System Using Deliberation Support Tools and INTEGRAAL Method Based on Stakeholder Involvement
Ashiquer Rahman
-
Demystifying Full-Stack Observability: Mastering Visibility, Insight, and Action in the Modern Digital Landscape
Ashly Joseph
-
Agro-Morphological Characterization of Vicia faba L. Accessions in the Kingdom of Saudi Arabia
Zia Amjad, Salem S. Alghamdi
-
ECG Based Reliable User Identification Using Deep Learning
R. N. Begum, Ambalika Sharma, G. K. Singh
-
The Influence of the Normative Gender Binary in Diversity Management: Including Gender Diversity in Human Resources
Robin C. Ladwig
-
A Framework to Support Reuse in Object-Oriented Software Development
Fathi Taibi
-
Machine Learning Development Audit Framework: Assessment and Inspection of Risk and Quality of Data, Model and Development Process
Jan Stodt, Christoph Reich
Digital Program consists of the e-proceedings book which is available online-only
and includes the conference communications (proceedings abstracts and papers).
Registered participants can access the digitally available conference
proceedings ( and certificates ) by visiting their profile pages.
Computational paradigms for understanding creativity, including heuristic search, analogical and meta-level reasoning, and re-representation;
Metrics, frameworks and formalizations for the evaluation of creativity in computational systems;
Perspectives on computational creativity, including philosophy, models of cognition and human behavior, and intelligent systems;
Development and assessment of computational creativity-support tools;
Creativity-oriented computing in learning, teaching, and other aspects of education;
Innovation, improvisation and related pursuits investigating the production of novel experiences and artifacts within a computational framework;
Computational accounts of factors that enhance creativity, including emotion, surprise (unexpectedness), conflict, diversity, motivation, knowledge, intuition, reward structures, and technologies (e.g. modeling, simulation, human-in-the-loop, human/machine collaboration, etc.);
Computational models of social aspects of creativity, including the relationship between individual and social creativity, diffusion of ideas, collaboration and creativity, formation of creative teams, and creativity in social settings (e.g. modeling, simulation, human-in-the-loop, human/machine collaboration, etc.);
Specific computational applications that address creativity in music, language, narrative, poetry, the arts, architecture, entertainment, mathematical and scientific discovery, programming and/or design;
Detailed system descriptions of creative systems, including engineering difficulties faced, example sessions and artifacts produced, and applications of the system;
Domain-specific vs. generalized creativity – does the domain of study affect (the perception of) creativity? Are there general, (computational) creative principles that can be applied across domains?
Abstracts/Full-Text Paper Submission Deadline |
|
August 15, 2024 |
Notification of Acceptance/Rejection |
|
August 30, 2024 |
Final Paper (Camera Ready) Submission & Early Bird Registration Deadline |
|
August 19, 2024 |
Conference Dates |
|
September 16-17, 2024 |