The International Research Conference Aims and Objectives
The International Research Conference is a federated organization dedicated to bringing together a significant number of diverse scholarly events for presentation
within the conference program. Events will run over a span of time during the conference depending on the number and length of the presentations.
With its high quality, it provides an exceptional value for students, academics and industry researchers.
International Conference on Creative Arts and Design
aims to bring together leading academic scientists, researchers and research scholars to exchange and share their experiences and research results on all aspects of
Creative Arts and Design.
It also provides a premier interdisciplinary platform for researchers, practitioners and educators to present and discuss the most recent innovations,
trends, and concerns as well as practical challenges encountered and solutions adopted in the fields of Creative Arts and Design.
Call for Contributions
Prospective authors are kindly encouraged to contribute to and help shape the conference through submissions of their research abstracts, papers and e-posters.
Also, high quality research contributions describing original and unpublished results of conceptual, constructive, empirical, experimental, or
theoretical work in all areas of Creative Arts and Design are cordially invited for presentation at the conference.
The conference solicits contributions of abstracts, papers and e-posters that address themes and topics of the conference, including figures, tables and references of
novel research materials.
Guidelines for Authors
Please ensure your submission meets the conference's strict guidelines for accepting scholarly papers.
Downloadable versions of the check list for
Full-Text Papers and
Abstract Papers.
Please refer to the
Paper Submission Guideline,
Abstract Submission Guideline and
Author Information
before submitting your paper.
Conference Proceedings
All submitted conference papers will be blind peer reviewed by three competent reviewers.
The peer-reviewed conference proceedings are indexed in the Open Science Index,
Google Scholar,
Semantic Scholar,
Zenedo,
BASE,
WorldCAT,
Sherpa/RoMEO,
and other index databases. Impact Factor Indicators.
Special Journal Issues
18. International Conference on Creative Arts and Design has teamed up with the Special Journal Issue on
Creative Arts and Design.
A number of selected high-impact full text papers will also be considered for the special journal issues.
All submitted papers will have the opportunity to be considered for this Special Journal Issue.
The paper selection will be carried out during the peer review process as well as at the conference presentation stage.
Submitted papers must not be under consideration by any other journal or publication.
The final decision for paper selection will be made based on peer review reports by the Guest Editors and the Editor-in-Chief jointly.
Selected full-text papers will be published online free of charge.
Conference Sponsor and Exhibitor Opportunities
The Conference offers the opportunity to become a conference sponsor or exhibitor.
To participate as a sponsor or exhibitor, please download and complete the
Conference Sponsorship Request Form.
Selected Papers
-
Evaluating the Tracking Abilities of Microsoft HoloLens-1 for Small-Scale Industrial Processes
Kuhelee Chandel, Julia Åhlén, Stefan Seipel
-
Artificial Intelligence: A Comprehensive and Systematic Literature Review of Applications and Comparative Technologies
Z. M. Najmi
-
A Design of an Augmented Reality Based Virtual Heritage Application
Stephen Barnes, Ian Mills, Frances Cleary
-
Virtual Reality in COVID-19 Stroke Rehabilitation: Preliminary Outcomes
Kasra Afsahi, Maryam Soheilifar, S. Hossein Hosseini
-
An Investigation on Climate Responsive Design Strategies of Apartment Buildings in Athens of the Period 1920-1960s
E. Alexandrou, A. Chronopoulou
-
Investigating the Impact of Augmented and Virtual Reality on Learning in a Multivariable Calculus Classroom
Burcu Karabina, Lynn Long, Amanda Garcia
-
Enhancement of Visual Comfort Using Parametric Double Skin Façades
Ahmed Ashraf Khamis, Sherif A. Ibrahim, Mahmoud ElKhatieb, Mohamed A. Barakat
-
An Integrated Framework for Engaging Stakeholders in the Circular Economy Processes Using Building Information Modeling and Virtual Reality
Erisasadat Sahebzamani, Núria Forcada, Francisco Lendinez
-
A Holistic Framework for Unifying Data Security and Management in Modern Enterprises
Ashly Joseph
-
Culture Sustainability in Contemporary Vernacular Architecture: Case Study of Muscat International Airport
S. Hegazy
-
An Extended Domain-Specific Modeling Language for Marine Observatory Relying on Enterprise Architecture
Charbel Geryes Aoun, Loic Lagadec
-
A Practice of Zero Trust Architecture in Financial Transactions
L. Wang, Y. Chen, T. Wu, S. Hu
-
A Guide to the Implementation of Ambisonics Super Stereo
Alessio Mastrorillo, Giuseppe Silvi, Francesco Scagliola
-
Assessing Students’ Attitudinal Response towards the Use of Virtual Reality in a Mandatory English Class at a Women’s University in Japan
Felix David
-
Development of Software Complex for Digitalization of Enterprise Activities
G. T. Balakayeva, K. K. Nurlybayeva, M. B. Zhanuzakov
Digital Program consists of the e-proceedings book which is available online-only
and includes the conference communications (proceedings abstracts and papers).
Registered participants can access the digitally available conference
proceedings ( and certificates ) by visiting their profile pages.
Animation and Visual Effects
Architecture
Archives and databases
Art and Science Theory
Art History
Audio-Visual and Multimedia Design
Augmented/virtual reality
Choice architecture
Creative Arts, Dance and Design
Creative computing
Creativity Theory
Dance and Design
Data visualization
Design and Merchandising
Design and Visualization
Digital ecology
Digital Media Arts and Design
Digital Media, Apps and eBooks
Digital poetics
Digital Preservation
Digital Storytelling
Digital Technologies and Making
e-Learning in Art and Media Studies
Electronic literature
Electronic Music
Entertainment and Arts Management
Experience design
Fashion Design
Fashion Media and Communication
Film and Video
Game Design and Production
Generative and Algorithmic Art and Design
Graphic Design
Immersive Art
Immersive media
Interactive Digital Media
Interactive Systems for Artistic Applications
Interior Design
Intersectional approaches to media
Media Art History
Media Arts and Design
Mobile Multimedia
Music Industry
Narrative
Networked performance
Obsolescence
Parametric Design
Phenomenology
Photography
Posthuman
Product Design
Queer and/or experimental interfaces
Screenwriting and Playwriting
Sound art
Speculative realism
Tactical media
Tangible and Gesture Interfaces
Technologies of identity
Technology in Art Education
The postdigital
Transmedia
Tv Production and Media Management
Virtual Reality and Augmented Reality
Web Art and Digital Culture
3D Environments
Abstracts/Full-Text Paper Submission Deadline |
|
May 02, 2024 |
Notification of Acceptance/Rejection |
|
May 15, 2024 |
Final Paper (Camera Ready) Submission & Early Bird Registration Deadline |
|
November 11, 2024 |
Conference Dates |
|
December 09-10, 2024 |